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Masashi Kishimoto Phone Number, Fanmail Address, Email Id and Contact Details

Want to talk to Masashi Kishimoto over the phone number and look for Masashi Kishimoto’s email and fanmail address? Yes, you are in the right place! You will get the contact information of Masashi Kishimoto’s phone number, email address, and fan mail address details.

Masashi Kishimoto Bio

Masashi Kishimoto is a Japanese manga artist. His full name is Kishimoto Masashi ( ), and he was born on November 8, 1974. As of the month of May 2019, his Naruto manga series, which was published in serial form from 1999 to 2014, has sold over 250 million copies around the globe in 46 different countries. The series has been converted into several films, video games, and other forms of media in addition to two anime adaptations.

In addition to the Naruto manga, Kishimoto has penned a number of standalone stories and personally supervised the production of both of the canonical anime films based on the Naruto franchise, The Last: Naruto the Movie and Boruto: Naruto the Movie. Kishimoto began writing Samurai 8: The Tale of Hachimaru in 2019, and the series was completed in March 2020. It was under his direction that the Boruto: Naruto Next Generations manga, which was written by Uky Kodachi and illustrated by Mikio Ikemoto, was produced from May 2016 through October 2020. It was revealed in November 2020 that he has replaced Kodachi as the writer of the series, taking up the role from Kodachi.

Kishimoto, who began reading manga at a young age, always had the ambition to create his own manga and cites the works of Akira Toriyama and Katsuhiro Otomo as his primary sources of inspiration. As a direct consequence of this, Kishimoto invested a significant amount of time and effort into writing his very own shonen manga for the Weekly Shonen Jump magazine, which he admired. Masashi Kishimoto and his identical twin sister Seishi Kishimoto were both born on November 8, 1974, in Okayama Prefecture, Japan.

Masashi is the oldest of the two Kishimoto sisters. His home was located in close proximity to Hiroshima, which is where his grandfather was born. Kishimoto’s grandfather frequently shared with him tales of battles and the ways in which people held grudges against one another. Kishimoto displayed an interest in drawing characters from the anime series that he saw as a child. Some of these characters included Arale from Dr. Slump and Doraemon, the show’s main character.

Kishimoto and his brother started watching the anime series Kinnikuman and Dragon Ball when they were both in elementary school. In the years that followed, Kishimoto began to look up to Akira Toriyama, the original author of Dragon Ball. He became a fan of not just Toriyama’s titles Dragon Ball and Dr. Slump, but also Dragon Quest, a series of role-playing video games for which Toriyama is the art designer. Even though he had the financial means to purchase Weekly Shonen Jump, the magazine that contained the Dragon Ball manga, he was still able to keep up with the series thanks to a classmate who had a subscription to the publication.

Kishimoto’s interest in manga began to wane when he entered high school and he began to play baseball and basketball, both of which were sports that were practiced at his school. However, after viewing artwork on a billboard for the animated picture Akira, Kishimoto got enamored with the manner in which it was created and desired to replicate the style used by the creator of the series, Katsuhiro Otomo. The Jin-Roh: The Wolf Brigade, Ninku, and Ghost in the Shell book series were some of the others that he enjoyed reading.

Kishimoto spent his final years as a student at Kyushu Sangyo University sketching manga and attending an art college in the pursuit of a career as a manga artist. He did this with the intention of one day becoming a manga artist. Kishimoto made the decision to attempt to create a Chanbara manga when he first started college. This was due to the fact that Weekly Shonen Jump had not yet published a title from this genre.

Kishimoto, on the other hand, began reading works belonging to the aforementioned genre during the same year, beginning with Hiroaki Samura’s Blade of the Immortal and continuing with Nobuhiro Watsuki’s Rurouni Kenshin (the latter of which was published in Weekly Shonen Jump). Kishimoto says that ever since reading Akira, he has never been shocked by manga, and he has also realized that he is still unable to compete against other works of manga art. Kishimoto began his career as a manga artist in the second year of his undergraduate studies by entering magazine contests. He did, however, point out that his works were more akin to seinen manga, which is written for an adult audience, as opposed to shonen manga, which is written for younger readers (children and teenagers).

When Kishimoto attempted to produce a manga for the publication Shonen Jump, which is aimed at a youthful audience, he discovered that his writing style was not appropriate for the publication. While viewing the anime series Hashire Melos!, Kishimoto was taken aback by the character designs that the animators used, which prompted him to begin examining the works of animators. Later on, he became acquainted with Tetsuya Nishio, the designer who worked on the anime adaptation of the manga Ninku. He saw Nishio as a significant influence.

Kishimoto saw that his style started mimicking that of the Shonen series as he began to imitate the method in which many character designers from different anime series drew their characters. Kishimoto’s productivity decreased after the failure of Karakuri, and he started heading in the direction of seinen with drafts for a baseball manga called Yaky (, lit. “Baseball King”) and a mafia manga called Mario (), in the hopes of finding more luck with a seinen magazine. Yahagi convinced him to give the shonen genre one final chance, and Kishimoto started working on storyboards for a fantasy one-shot called Magic Mushroom (, Majikku Masshurmu).

However, he stopped working on them when Yahagi called him and requested him to instead prepare storyboards for serialization. The two of them came up with the idea to send in a version of Naruto that had a revised story and world, along with storyboards for the first three chapters. As a result, they were offered a space in the magazine. Kishimoto gave himself a lead time of six months before beginning the revision and redrawing process for the first several chapters of the series.

Masashi Kishimoto Phone Number, Fanmail Address, Email Id and Contact Details
Whatsapp No. NA
Twitter NA
Youtube Channel NA
Snapchat NA
Phone Number +81 (0)3-5211-2632
Official Website NA
Office Number NA
Office address NA
LinkedIn NA
Instagram NA
House address (Residence address) Nagi, Okayama, Japan
Facebook Id NA
Email Address NA

Masashi Kishimoto Fanmail Address

Masashi Kishimoto
Shueisha Inc.
2-5-10 Hitotsubashi
Chiyoda-ku
Tokyo-to 101-8050
Japan

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Masashi Kishimoto Phone Number 2023- This post contains a phone number, house address, and Fan mailing address to request autographs and send fan mail letters to Masashi Kishimoto. If you want to get an autograph from Masashi Kishimoto, you can send your handwritten letter to the above address (with a size of 8.5 x 4 inches.) Please wait up to 3 months. If there is no reply, resend your letter or exchange it with another address.


How can you send a celeb fan mail or a signature request?

Follow the instructions and criteria below to request an autograph from your favorite celebrities by sending a fan mail.

1st step

If you live in the United Kingdom or the United States, include your request letter, a photo or poster, and a properly stamped and self-addressed envelope.

(Envelopes should be 8.5″ x 4″ in size.)

2nd Step

You must purchase a British stamp if you do not live in the United Kingdom.

3rd step

You can include a piece of cardboard to keep the photo from bending during mailing by writing “Do Not Bend” above the envelope sent.

4th step

Send your letter to your favorite celebrity at the mentioned address and wait.

5th step

Responses sometimes take a long time to arrive. An answer would take three to five months on average or perhaps longer.

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